C Specification
The VkPhysicalDeviceShaderSMBuiltinsPropertiesNV
structure is defined
as:
// Provided by VK_NV_shader_sm_builtins
typedef struct VkPhysicalDeviceShaderSMBuiltinsPropertiesNV {
VkStructureType sType;
void* pNext;
uint32_t shaderSMCount;
uint32_t shaderWarpsPerSM;
} VkPhysicalDeviceShaderSMBuiltinsPropertiesNV;
Description
If the VkPhysicalDeviceShaderSMBuiltinsPropertiesNV
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.