C Specification
The VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
structure is
defined as:
// Provided by VK_KHR_shader_subgroup_rotate
typedef struct VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 shaderSubgroupRotate;
VkBool32 shaderSubgroupRotateClustered;
} VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
shaderSubgroupRotate
specifies whether shader modules can declare theGroupNonUniformRotateKHR
capability. -
shaderSubgroupRotateClustered
specifies whether shader modules can use theClusterSize
operand toOpGroupNonUniformRotateKHR
.
Description
If the VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.