C Specification

The VkPhysicalDeviceShadingRateImagePropertiesNV structure is defined as:

// Provided by VK_NV_shading_rate_image
typedef struct VkPhysicalDeviceShadingRateImagePropertiesNV {
    VkStructureType    sType;
    void*              pNext;
    VkExtent2D         shadingRateTexelSize;
    uint32_t           shadingRatePaletteSize;
    uint32_t           shadingRateMaxCoarseSamples;
} VkPhysicalDeviceShadingRateImagePropertiesNV;


  • sType is the type of this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • shadingRateTexelSize indicates the width and height of the portion of the framebuffer corresponding to each texel in the shading rate image.

  • shadingRatePaletteSize indicates the maximum number of palette entries supported for the shading rate image.

  • shadingRateMaxCoarseSamples specifies the maximum number of coverage samples supported in a single fragment. If the product of the fragment size derived from the base shading rate and the number of coverage samples per pixel exceeds this limit, the final shading rate will be adjusted so that its product does not exceed the limit.


If the VkPhysicalDeviceShadingRateImagePropertiesNV structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These properties are related to the shading rate image feature.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceShadingRateImagePropertiesNV-sType-sType

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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