C Specification
The VkPhysicalDeviceSubpassShadingPropertiesHUAWEI
structure is
defined as:
// Provided by VK_HUAWEI_subpass_shading
typedef struct VkPhysicalDeviceSubpassShadingPropertiesHUAWEI {
VkStructureType sType;
void* pNext;
uint32_t maxSubpassShadingWorkgroupSizeAspectRatio;
} VkPhysicalDeviceSubpassShadingPropertiesHUAWEI;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
maxSubpassShadingWorkgroupSizeAspectRatio
indicates the maximum ratio between the width and height of the portion of the subpass shading shader workgroup size.maxSubpassShadingWorkgroupSizeAspectRatio
must be a power-of-two value, and must be less than or equal to max(WorkgroupSize.x
/WorkgroupSize.y
,WorkgroupSize.y
/WorkgroupSize.x
).
Description
If the VkPhysicalDeviceSubpassShadingPropertiesHUAWEI
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.