C Specification

The VkPhysicalDeviceSubpassShadingPropertiesHUAWEI structure is defined as:

// Provided by VK_HUAWEI_subpass_shading
typedef struct VkPhysicalDeviceSubpassShadingPropertiesHUAWEI {
    VkStructureType    sType;
    void*              pNext;
    uint32_t           maxSubpassShadingWorkgroupSizeAspectRatio;
} VkPhysicalDeviceSubpassShadingPropertiesHUAWEI;


  • sType is the type of this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • maxSubpassShadingWorkgroupSizeAspectRatio indicates the maximum ratio between the width and height of the portion of the subpass shading shader workgroup size. maxSubpassShadingWorkgroupSizeAspectRatio must be a power-of-two value, and must be less than or equal to max(WorkgroupSize.x / WorkgroupSize.y, WorkgroupSize.y / WorkgroupSize.x).


If the VkPhysicalDeviceSubpassShadingPropertiesHUAWEI structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceSubpassShadingPropertiesHUAWEI-sType-sType

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2022 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0