C Specification

The VkPipelineLayoutCreateInfo structure is defined as:

// Provided by VK_VERSION_1_0
typedef struct VkPipelineLayoutCreateInfo {
    VkStructureType                 sType;
    const void*                     pNext;
    VkPipelineLayoutCreateFlags     flags;
    uint32_t                        setLayoutCount;
    const VkDescriptorSetLayout*    pSetLayouts;
    uint32_t                        pushConstantRangeCount;
    const VkPushConstantRange*      pPushConstantRanges;
} VkPipelineLayoutCreateInfo;

Members

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is a bitmask of VkPipelineLayoutCreateFlagBits specifying options for pipeline layout creation.

  • setLayoutCount is the number of descriptor sets included in the pipeline layout.

  • pSetLayouts is a pointer to an array of VkDescriptorSetLayout objects.

  • pushConstantRangeCount is the number of push constant ranges included in the pipeline layout.

  • pPushConstantRanges is a pointer to an array of VkPushConstantRange structures defining a set of push constant ranges for use in a single pipeline layout. In addition to descriptor set layouts, a pipeline layout also describes how many push constants can be accessed by each stage of the pipeline.

    Note

    Push constants represent a high speed path to modify constant data in pipelines that is expected to outperform memory-backed resource updates.

Description

Valid Usage
  • VUID-VkPipelineLayoutCreateInfo-setLayoutCount-00286
    setLayoutCount must be less than or equal to VkPhysicalDeviceLimits::maxBoundDescriptorSets

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03016
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_SAMPLER and VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorSamplers

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03017
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03018
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER and VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorStorageBuffers

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-06939
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_DESCRIPTOR_TYPE_SAMPLE_WEIGHT_IMAGE_QCOM, VK_DESCRIPTOR_TYPE_BLOCK_MATCH_IMAGE_QCOM, and VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorSampledImages

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03020
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, and VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorStorageImages

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03021
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorInputAttachments

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-02214
    The total number of bindings in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set and with a descriptorType of VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK accessible to any given shader stage across all elements of pSetLayouts, must be less than or equal to VkPhysicalDeviceInlineUniformBlockProperties::maxPerStageDescriptorInlineUniformBlocks

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03022
    The total number of descriptors with a descriptorType of VK_DESCRIPTOR_TYPE_SAMPLER and VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxPerStageDescriptorUpdateAfterBindSamplers

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03023
    The total number of descriptors with a descriptorType of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxPerStageDescriptorUpdateAfterBindUniformBuffers

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03024
    The total number of descriptors with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER and VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxPerStageDescriptorUpdateAfterBindStorageBuffers

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03025
    The total number of descriptors with a descriptorType of VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxPerStageDescriptorUpdateAfterBindSampledImages

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03026
    The total number of descriptors with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, and VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxPerStageDescriptorUpdateAfterBindStorageImages

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03027
    The total number of descriptors with a descriptorType of VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxPerStageDescriptorUpdateAfterBindInputAttachments

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-02215
    The total number of bindings with a descriptorType of VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceInlineUniformBlockProperties::maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03028
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_SAMPLER and VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetSamplers

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03029
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetUniformBuffers

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03030
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetUniformBuffersDynamic

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03031
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetStorageBuffers

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03032
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetStorageBuffersDynamic

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03033
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetSampledImages

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03034
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, and VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetStorageImages

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03035
    The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetInputAttachments

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-02216
    The total number of bindings in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceInlineUniformBlockProperties::maxDescriptorSetInlineUniformBlocks

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03036
    The total number of descriptors of the type VK_DESCRIPTOR_TYPE_SAMPLER and VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxDescriptorSetUpdateAfterBindSamplers

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03037
    The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxDescriptorSetUpdateAfterBindUniformBuffers

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03038
    The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxDescriptorSetUpdateAfterBindUniformBuffersDynamic

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03039
    The total number of descriptors of the type VK_DESCRIPTOR_TYPE_STORAGE_BUFFER accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxDescriptorSetUpdateAfterBindStorageBuffers

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03040
    The total number of descriptors of the type VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxDescriptorSetUpdateAfterBindStorageBuffersDynamic

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03041
    The total number of descriptors of the type VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxDescriptorSetUpdateAfterBindSampledImages

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03042
    The total number of descriptors of the type VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, and VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxDescriptorSetUpdateAfterBindStorageImages

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03043
    The total number of descriptors of the type VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxDescriptorSetUpdateAfterBindInputAttachments

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-02217
    The total number of bindings with a descriptorType of VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceInlineUniformBlockProperties::maxDescriptorSetUpdateAfterBindInlineUniformBlocks

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-06531
    The total number of descriptors with a descriptorType of VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceVulkan13Properties::maxInlineUniformTotalSize

  • VUID-VkPipelineLayoutCreateInfo-pPushConstantRanges-00292
    Any two elements of pPushConstantRanges must not include the same stage in stageFlags

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00293
    pSetLayouts must not contain more than one descriptor set layout that was created with VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR set

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03571
    The total number of bindings in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceAccelerationStructurePropertiesKHR::maxPerStageDescriptorAccelerationStructures

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03572
    The total number of bindings with a descriptorType of VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceAccelerationStructurePropertiesKHR::maxPerStageDescriptorUpdateAfterBindAccelerationStructures

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03573
    The total number of bindings in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceAccelerationStructurePropertiesKHR::maxDescriptorSetAccelerationStructures

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-03574
    The total number of bindings with a descriptorType of VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceAccelerationStructurePropertiesKHR::maxDescriptorSetUpdateAfterBindAccelerationStructures

  • VUID-VkPipelineLayoutCreateInfo-descriptorType-02381
    The total number of bindings with a descriptorType of VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceRayTracingPropertiesNV::maxDescriptorSetAccelerationStructures

  • VUID-VkPipelineLayoutCreateInfo-pImmutableSamplers-03566
    The total number of pImmutableSamplers created with flags containing VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT or VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceFragmentDensityMap2PropertiesEXT::maxDescriptorSetSubsampledSamplers

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-04606
    Any element of pSetLayouts must not have been created with the VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_EXT bit set

  • VUID-VkPipelineLayoutCreateInfo-graphicsPipelineLibrary-06753
    If graphicsPipelineLibrary is not enabled, elements of pSetLayouts must be valid VkDescriptorSetLayout objects

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-08008
    If any element of pSetLayouts was created with the VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT bit set, all elements of pSetLayouts must have been created with the VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT bit set

Valid Usage (Implicit)
  • VUID-VkPipelineLayoutCreateInfo-sType-sType
    sType must be VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO

  • VUID-VkPipelineLayoutCreateInfo-flags-parameter
    flags must be a valid combination of VkPipelineLayoutCreateFlagBits values

  • VUID-VkPipelineLayoutCreateInfo-pSetLayouts-parameter
    If setLayoutCount is not 0, pSetLayouts must be a valid pointer to an array of setLayoutCount valid or VK_NULL_HANDLE VkDescriptorSetLayout handles

  • VUID-VkPipelineLayoutCreateInfo-pPushConstantRanges-parameter
    If pushConstantRangeCount is not 0, pPushConstantRanges must be a valid pointer to an array of pushConstantRangeCount valid VkPushConstantRange structures

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0