C Specification
The rasterization order to use for a graphics pipeline is specified by
adding a VkPipelineRasterizationStateRasterizationOrderAMD
structure
to the pNext
chain of a VkPipelineRasterizationStateCreateInfo
structure.
The VkPipelineRasterizationStateRasterizationOrderAMD
structure is
defined as:
// Provided by VK_AMD_rasterization_order
typedef struct VkPipelineRasterizationStateRasterizationOrderAMD {
VkStructureType sType;
const void* pNext;
VkRasterizationOrderAMD rasterizationOrder;
} VkPipelineRasterizationStateRasterizationOrderAMD;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
rasterizationOrder
is a VkRasterizationOrderAMD value specifying the primitive rasterization order to use.
Description
If the VK_AMD_rasterization_order
device extension is not enabled
or the application does not request a particular rasterization order through
specifying a VkPipelineRasterizationStateRasterizationOrderAMD
structure then the rasterization order used by the graphics pipeline
defaults to VK_RASTERIZATION_ORDER_STRICT_AMD
.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.