C Specification
An identifier can be provided instead of shader code in an attempt to compile pipelines without providing complete SPIR-V to the implementation.
The VkPipelineShaderStageModuleIdentifierCreateInfoEXT
structure is
defined as:
// Provided by VK_EXT_shader_module_identifier
typedef struct VkPipelineShaderStageModuleIdentifierCreateInfoEXT {
VkStructureType sType;
const void* pNext;
uint32_t identifierSize;
const uint8_t* pIdentifier;
} VkPipelineShaderStageModuleIdentifierCreateInfoEXT;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
identifierSize
is the size, in bytes, of the buffer pointed to bypIdentifier
. -
pIdentifier
is a pointer to a buffer of opaque data specifying an identifier.
Description
Any identifier can be used.
If the pipeline being created with identifier requires compilation to
complete the pipeline creation call, pipeline compilation must fail as
defined by VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT
.
pIdentifier
and identifierSize
can be obtained from an
VkShaderModuleIdentifierEXT queried earlier.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.