C Specification
When the VK_GGP_frame_token
extension is enabled, a Google Games
Platform frame token can be specified when presenting an image to a
swapchain by adding a VkPresentFrameTokenGGP
structure to the
pNext
chain of the VkPresentInfoKHR
structure.
The VkPresentFrameTokenGGP
structure is defined as:
// Provided by VK_GGP_frame_token
typedef struct VkPresentFrameTokenGGP {
VkStructureType sType;
const void* pNext;
GgpFrameToken frameToken;
} VkPresentFrameTokenGGP;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
frameToken
is the Google Games Platform frame token.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.