C Specification
The VkRenderPassStripeSubmitInfoARM
structure is defined as:
// Provided by VK_ARM_render_pass_striped
typedef struct VkRenderPassStripeSubmitInfoARM {
VkStructureType sType;
const void* pNext;
uint32_t stripeSemaphoreInfoCount;
const VkSemaphoreSubmitInfo* pStripeSemaphoreInfos;
} VkRenderPassStripeSubmitInfoARM;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
stripeSemaphoreInfoCount
is the number of semaphores used to signal stripe completion in the render pass instances in the submitted command buffer. -
pStripeSemaphoreInfos
is a pointer to an array ofstripeSemaphoreInfoCount
VkSemaphoreSubmitInfo structures describing the semaphores used to signal stripe completion.
Description
This structure can be included in the pNext
chain of
VkCommandBufferSubmitInfo to provide a set of semaphores to be
signaled for each striped render pass instance.
The elements of pStripeSemaphoreInfos
are mapped to render pass
instances in VkCommandBufferSubmitInfo::commandBuffer
in
submission order and in stripe order within each render pass instance.
Each semaphore in pStripeSemaphoreInfos
is signaled when the
implementation has completed execution of the associated stripe.
In a render pass instance that has multiview enabled, the stripe includes
all views in the view mask.
In a render pass instance with layerCount
greater than 1, the stripe
includes all layers.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.