C Specification
Values which may be returned in the denormBehaviorIndependence
and
roundingModeIndependence
fields of
VkPhysicalDeviceFloatControlsProperties
are:
// Provided by VK_VERSION_1_2
typedef enum VkShaderFloatControlsIndependence {
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY = 0,
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL = 1,
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE = 2,
// Provided by VK_KHR_shader_float_controls
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY,
// Provided by VK_KHR_shader_float_controls
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL,
// Provided by VK_KHR_shader_float_controls
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE,
} VkShaderFloatControlsIndependence;
or the equivalent
// Provided by VK_KHR_shader_float_controls
typedef VkShaderFloatControlsIndependence VkShaderFloatControlsIndependenceKHR;
Description
-
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
specifies that shader float controls for 32-bit floating point can be set independently; other bit widths must be set identically to each other. -
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
specifies that shader float controls for all bit widths can be set independently. -
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
specifies that shader float controls for all bit widths must be set identically.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.