Description

WarpIDARM

Decorating a variable with the WarpIDARM built-in decoration will make that variable contain the ID of the warp on a core on which the current shader invocation is running. This variable is in the range [0, WarpMaxIDARM].

Valid Usage
  • VUID-WarpIDARM-WarpIDARM-07603
    The variable decorated with WarpIDARM must be declared using the Input Storage Class

  • VUID-WarpIDARM-WarpIDARM-07604
    The variable decorated with WarpIDARM must be declared as a scalar 32-bit integer value

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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