Description

WorldToObjectKHR

A variable decorated with the WorldToObjectKHR decoration will contain the current world-to-object transformation matrix, which is determined by the instance of the current intersection.

Valid Usage
  • VUID-WorldToObjectKHR-WorldToObjectKHR-04434
    The WorldToObjectKHR decoration must be used only within the IntersectionKHR, AnyHitKHR, or ClosestHitKHR Execution Model

  • VUID-WorldToObjectKHR-WorldToObjectKHR-04435
    The variable decorated with WorldToObjectKHR must be declared using the Input Storage Class

  • VUID-WorldToObjectKHR-WorldToObjectKHR-04436
    The variable decorated with WorldToObjectKHR must be declared as a matrix with four columns of three-component vectors of 32-bit floating-point values

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0