C Specification
To attach memory to buffer objects for one or more buffers at a time, call:
// Provided by VK_VERSION_1_1
VkResult vkBindBufferMemory2(
VkDevice device,
uint32_t bindInfoCount,
const VkBindBufferMemoryInfo* pBindInfos);
or the equivalent command
// Provided by VK_KHR_bind_memory2
VkResult vkBindBufferMemory2KHR(
VkDevice device,
uint32_t bindInfoCount,
const VkBindBufferMemoryInfo* pBindInfos);
Parameters
-
device
is the logical device that owns the buffers and memory. -
bindInfoCount
is the number of elements inpBindInfos
. -
pBindInfos
is a pointer to an array ofbindInfoCount
VkBindBufferMemoryInfo structures describing buffers and memory to bind.
Description
On some implementations, it may be more efficient to batch memory bindings into a single command.
If the maintenance6
feature is enabled,
this command must attempt to perform all of the memory binding operations
described by pBindInfos
, and must not early exit on the first
failure.
If any of the memory binding operations described by pBindInfos
fail,
the VkResult returned by this command must be the return value of any
one of the memory binding operations which did not return VK_SUCCESS
.
Note
If the Applications should destroy these buffers. |
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.