C Specification
To end a render pass instance, call:
// Provided by VK_VERSION_1_3
void vkCmdEndRendering(
VkCommandBuffer commandBuffer);
or the equivalent command
// Provided by VK_KHR_dynamic_rendering
void vkCmdEndRenderingKHR(
VkCommandBuffer commandBuffer);
Description
If the value of pRenderingInfo->flags
used to begin this render pass
instance included VK_RENDERING_SUSPENDING_BIT
, then this render pass
is suspended and will be resumed later in
submission order.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.