C Specification

To unsignal the event from a device, call:

// Provided by VK_VERSION_1_3
void vkCmdResetEvent2(
    VkCommandBuffer                             commandBuffer,
    VkEvent                                     event,
    VkPipelineStageFlags2                       stageMask);

or the equivalent command

// Provided by VK_KHR_synchronization2
void vkCmdResetEvent2KHR(
    VkCommandBuffer                             commandBuffer,
    VkEvent                                     event,
    VkPipelineStageFlags2                       stageMask);

Parameters

  • commandBuffer is the command buffer into which the command is recorded.

  • event is the event that will be unsignaled.

  • stageMask is a VkPipelineStageFlags2 mask of pipeline stages used to determine the first synchronization scope.

Description

When vkCmdResetEvent2 is submitted to a queue, it defines an execution dependency on commands that were submitted before it, and defines an event unsignal operation which resets the event to the unsignaled state.

The first synchronization scope includes all commands that occur earlier in submission order. The synchronization scope is limited to operations by stageMask or stages that are logically earlier than stageMask.

The second synchronization scope includes only the event unsignal operation.

If event is already in the unsignaled state when vkCmdResetEvent2 is executed on the device, then this command has no effect, no event unsignal operation occurs, and no execution dependency is generated.

Valid Usage
  • VUID-vkCmdResetEvent2-stageMask-03929
    If the geometryShader feature is not enabled, stageMask must not contain VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT

  • VUID-vkCmdResetEvent2-stageMask-03930
    If the tessellationShader feature is not enabled, stageMask must not contain VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT or VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT

  • VUID-vkCmdResetEvent2-stageMask-03931
    If the conditionalRendering feature is not enabled, stageMask must not contain VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT

  • VUID-vkCmdResetEvent2-stageMask-03932
    If the fragmentDensityMap feature is not enabled, stageMask must not contain VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT

  • VUID-vkCmdResetEvent2-stageMask-03933
    If the transformFeedback feature is not enabled, stageMask must not contain VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT

  • VUID-vkCmdResetEvent2-stageMask-03934
    If the meshShader feature is not enabled, stageMask must not contain VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT

  • VUID-vkCmdResetEvent2-stageMask-03935
    If the taskShader feature is not enabled, stageMask must not contain VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT

  • VUID-vkCmdResetEvent2-stageMask-07316
    If neither the shadingRateImage or attachmentFragmentShadingRate are enabled, stageMask must not contain VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR

  • VUID-vkCmdResetEvent2-stageMask-04957
    If the subpassShading feature is not enabled, stageMask must not contain VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI

  • VUID-vkCmdResetEvent2-stageMask-04995
    If the invocationMask feature is not enabled, stageMask must not contain VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI

  • VUID-vkCmdResetEvent2-stageMask-07946
    If neither the VK_NV_ray_tracing extension or rayTracingPipeline feature are enabled, stageMask must not contain VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR

  • VUID-vkCmdResetEvent2-synchronization2-03829
    The synchronization2 feature must be enabled

  • VUID-vkCmdResetEvent2-stageMask-03830
    stageMask must not include VK_PIPELINE_STAGE_2_HOST_BIT

  • VUID-vkCmdResetEvent2-event-03831
    There must be an execution dependency between vkCmdResetEvent2 and the execution of any vkCmdWaitEvents that includes event in its pEvents parameter

  • VUID-vkCmdResetEvent2-event-03832
    There must be an execution dependency between vkCmdResetEvent2 and the execution of any vkCmdWaitEvents2 that includes event in its pEvents parameter

  • VUID-vkCmdResetEvent2-commandBuffer-03833
    commandBuffer’s current device mask must include exactly one physical device

Valid Usage (Implicit)
  • VUID-vkCmdResetEvent2-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdResetEvent2-event-parameter
    event must be a valid VkEvent handle

  • VUID-vkCmdResetEvent2-stageMask-parameter
    stageMask must be a valid combination of VkPipelineStageFlagBits2 values

  • VUID-vkCmdResetEvent2-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdResetEvent2-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics, compute, decode, or encode operations

  • VUID-vkCmdResetEvent2-renderpass
    This command must only be called outside of a render pass instance

  • VUID-vkCmdResetEvent2-commonparent
    Both of commandBuffer, and event must have been created, allocated, or retrieved from the same VkDevice

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Outside

Both

Graphics
Compute
Decode
Encode

Synchronization

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0