C Specification

To dynamically set the order of coverage samples in fragments larger than one pixel, call:

// Provided by VK_NV_shading_rate_image
void vkCmdSetCoarseSampleOrderNV(
    VkCommandBuffer                             commandBuffer,
    VkCoarseSampleOrderTypeNV                   sampleOrderType,
    uint32_t                                    customSampleOrderCount,
    const VkCoarseSampleOrderCustomNV*          pCustomSampleOrders);

Parameters

  • commandBuffer is the command buffer into which the command will be recorded.

  • sampleOrderType specifies the mechanism used to order coverage samples in fragments larger than one pixel.

  • customSampleOrderCount specifies the number of custom sample orderings to use when ordering coverage samples.

  • pCustomSampleOrders is a pointer to an array of VkCoarseSampleOrderCustomNV structures, each structure specifying the coverage sample order for a single combination of fragment area and coverage sample count.

Description

If sampleOrderType is VK_COARSE_SAMPLE_ORDER_TYPE_CUSTOM_NV, the coverage sample order used for any combination of fragment area and coverage sample count not enumerated in pCustomSampleOrders will be identical to that used for VK_COARSE_SAMPLE_ORDER_TYPE_DEFAULT_NV.

This command sets the order of coverage samples for subsequent drawing commands when drawing using shader objects, or when the graphics pipeline is created with VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the VkPipelineViewportCoarseSampleOrderStateCreateInfoNV values used to create the currently active pipeline.

Valid Usage
  • VUID-vkCmdSetCoarseSampleOrderNV-sampleOrderType-02081
    If sampleOrderType is not VK_COARSE_SAMPLE_ORDER_TYPE_CUSTOM_NV, customSamplerOrderCount must be 0

  • VUID-vkCmdSetCoarseSampleOrderNV-pCustomSampleOrders-02235
    The array pCustomSampleOrders must not contain two structures with matching values for both the shadingRate and sampleCount members

Valid Usage (Implicit)
  • VUID-vkCmdSetCoarseSampleOrderNV-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdSetCoarseSampleOrderNV-sampleOrderType-parameter
    sampleOrderType must be a valid VkCoarseSampleOrderTypeNV value

  • VUID-vkCmdSetCoarseSampleOrderNV-pCustomSampleOrders-parameter
    If customSampleOrderCount is not 0, pCustomSampleOrders must be a valid pointer to an array of customSampleOrderCount valid VkCoarseSampleOrderCustomNV structures

  • VUID-vkCmdSetCoarseSampleOrderNV-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdSetCoarseSampleOrderNV-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics operations

  • VUID-vkCmdSetCoarseSampleOrderNV-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics

State

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0