C Specification
To dynamically set the cull mode, call:
// Provided by VK_VERSION_1_3
void vkCmdSetCullMode(
VkCommandBuffer commandBuffer,
VkCullModeFlags cullMode);
or the equivalent command
// Provided by VK_EXT_extended_dynamic_state, VK_EXT_shader_object
void vkCmdSetCullModeEXT(
VkCommandBuffer commandBuffer,
VkCullModeFlags cullMode);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
cullMode
specifies the cull mode property to use for drawing.
Description
This command sets the cull mode for subsequent drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with VK_DYNAMIC_STATE_CULL_MODE
set in VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineRasterizationStateCreateInfo::cullMode
value used to
create the currently active pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.