C Specification
To dynamically enable or disable the depth bounds test, call:
// Provided by VK_VERSION_1_3
void vkCmdSetDepthBoundsTestEnable(
VkCommandBuffer commandBuffer,
VkBool32 depthBoundsTestEnable);
or the equivalent command
// Provided by VK_EXT_extended_dynamic_state, VK_EXT_shader_object
void vkCmdSetDepthBoundsTestEnableEXT(
VkCommandBuffer commandBuffer,
VkBool32 depthBoundsTestEnable);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
depthBoundsTestEnable
specifies if the depth bounds test is enabled.
Description
This command sets the depth bounds enable for subsequent drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineDepthStencilStateCreateInfo::depthBoundsTestEnable
value used to create the currently active pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.