C Specification
To dynamically set the depth compare operator, call:
// Provided by VK_VERSION_1_3
void vkCmdSetDepthCompareOp(
VkCommandBuffer commandBuffer,
VkCompareOp depthCompareOp);
or the equivalent command
// Provided by VK_EXT_extended_dynamic_state, VK_EXT_shader_object
void vkCmdSetDepthCompareOpEXT(
VkCommandBuffer commandBuffer,
VkCompareOp depthCompareOp);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
depthCompareOp
is a VkCompareOp value specifying the comparison operator used for the Depth Comparison step of the depth test.
Description
This command sets the depth comparison operator for subsequent drawing
commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_DEPTH_COMPARE_OP
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineDepthStencilStateCreateInfo::depthCompareOp
value used
to create the currently active pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.