C Specification
To dynamically enable or disable the depth test, call:
// Provided by VK_VERSION_1_3
void vkCmdSetDepthTestEnable(
VkCommandBuffer commandBuffer,
VkBool32 depthTestEnable);
or the equivalent command
// Provided by VK_EXT_extended_dynamic_state, VK_EXT_shader_object
void vkCmdSetDepthTestEnableEXT(
VkCommandBuffer commandBuffer,
VkBool32 depthTestEnable);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
depthTestEnable
specifies if the depth test is enabled.
Description
This command sets the depth test enable for subsequent drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineDepthStencilStateCreateInfo::depthTestEnable
value
used to create the currently active pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.