To dynamically set the discard rectangle mode, call:
// Provided by VK_EXT_discard_rectangles void vkCmdSetDiscardRectangleModeEXT( VkCommandBuffer commandBuffer, VkDiscardRectangleModeEXT discardRectangleMode);
commandBufferis the command buffer into which the command will be recorded.
discardRectangleModespecifies the discard rectangle mode for all discard rectangles, either inclusive or exclusive.
This command sets the discard rectangle mode for subsequent drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT set in
Otherwise, this state is specified by the
value used to create the currently active pipeline.
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.