C Specification

To dynamically set the extraPrimitiveOverestimationSize, call:

// Provided by VK_EXT_conservative_rasterization with VK_EXT_extended_dynamic_state3, VK_EXT_conservative_rasterization with VK_EXT_shader_object
void vkCmdSetExtraPrimitiveOverestimationSizeEXT(
    VkCommandBuffer                             commandBuffer,
    float                                       extraPrimitiveOverestimationSize);

Parameters

  • commandBuffer is the command buffer into which the command will be recorded.

  • extraPrimitiveOverestimationSize specifies the extraPrimitiveOverestimationSize.

Description

This command sets the extraPrimitiveOverestimationSize for subsequent drawing commands when drawing using shader objects, or when the graphics pipeline is created with VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the VkPipelineRasterizationConservativeStateCreateInfoEXT::extraPrimitiveOverestimationSize value used to create the currently active pipeline.

Valid Usage
  • VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-None-09423
    At least one of the following must be true:

  • VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-extraPrimitiveOverestimationSize-07428
    extraPrimitiveOverestimationSize must be in the range of 0.0 to VkPhysicalDeviceConservativeRasterizationPropertiesEXT::maxExtraPrimitiveOverestimationSize inclusive

Valid Usage (Implicit)
  • VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics operations

  • VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics

State

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0