To dynamically set the pipeline fragment shading rate and combiner operation, call:
// Provided by VK_NV_fragment_shading_rate_enums void vkCmdSetFragmentShadingRateEnumNV( VkCommandBuffer commandBuffer, VkFragmentShadingRateNV shadingRate, const VkFragmentShadingRateCombinerOpKHR combinerOps);
commandBufferis the command buffer into which the command will be recorded.
shadingRatespecifies a VkFragmentShadingRateNV enum indicating the pipeline fragment shading rate for subsequent drawing commands.
This command sets the pipeline fragment shading rate and combiner operation
for subsequent drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR set in
Otherwise, this state is specified by the
VkPipelineFragmentShadingRateEnumStateCreateInfoNV values used to
create the currently active pipeline.
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.