C Specification

To dynamically set the lineRasterizationMode state, call:

// Provided by VK_EXT_extended_dynamic_state3 with VK_EXT_line_rasterization, VK_EXT_line_rasterization with VK_EXT_shader_object
void vkCmdSetLineRasterizationModeEXT(
    VkCommandBuffer                             commandBuffer,
    VkLineRasterizationModeEXT                  lineRasterizationMode);

Parameters

  • commandBuffer is the command buffer into which the command will be recorded.

  • lineRasterizationMode specifies the lineRasterizationMode state.

Description

This command sets the lineRasterizationMode state for subsequent drawing commands when drawing using shader objects, or when the graphics pipeline is created with VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the VkPipelineRasterizationLineStateCreateInfoKHR::lineRasterizationMode value used to create the currently active pipeline.

Valid Usage
  • VUID-vkCmdSetLineRasterizationModeEXT-None-09423
    At least one of the following must be true:

  • VUID-vkCmdSetLineRasterizationModeEXT-lineRasterizationMode-07418
    If lineRasterizationMode is VK_LINE_RASTERIZATION_MODE_RECTANGULAR_KHR, then the rectangularLines feature must be enabled

  • VUID-vkCmdSetLineRasterizationModeEXT-lineRasterizationMode-07419
    If lineRasterizationMode is VK_LINE_RASTERIZATION_MODE_BRESENHAM_KHR, then the bresenhamLines feature must be enabled

  • VUID-vkCmdSetLineRasterizationModeEXT-lineRasterizationMode-07420
    If lineRasterizationMode is VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_KHR, then the smoothLines feature must be enabled

Valid Usage (Implicit)
  • VUID-vkCmdSetLineRasterizationModeEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdSetLineRasterizationModeEXT-lineRasterizationMode-parameter
    lineRasterizationMode must be a valid VkLineRasterizationModeEXT value

  • VUID-vkCmdSetLineRasterizationModeEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdSetLineRasterizationModeEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics operations

  • VUID-vkCmdSetLineRasterizationModeEXT-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics

State

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0