C Specification
To dynamically set the line stipple state, call:
// Provided by VK_EXT_line_rasterization
void vkCmdSetLineStippleEXT(
VkCommandBuffer commandBuffer,
uint32_t lineStippleFactor,
uint16_t lineStipplePattern);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
lineStippleFactor
is the repeat factor used in stippled line rasterization. -
lineStipplePattern
is the bit pattern used in stippled line rasterization.
Description
This command sets the line stipple state for subsequent drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_LINE_STIPPLE_EXT
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineRasterizationLineStateCreateInfoEXT::lineStippleFactor
and
VkPipelineRasterizationLineStateCreateInfoEXT::lineStipplePattern
values used to create the currently active pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.