To dynamically set the line width, call:
// Provided by VK_VERSION_1_0 void vkCmdSetLineWidth( VkCommandBuffer commandBuffer, float lineWidth);
commandBufferis the command buffer into which the command will be recorded.
lineWidthis the width of rasterized line segments.
This command sets the line width for subsequent drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
set in VkPipelineDynamicStateCreateInfo::
Otherwise, this state is specified by the
lineWidth value used to
create the currently active pipeline.
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.