C Specification

To dynamically set the polygon mode, call:

// Provided by VK_EXT_extended_dynamic_state3, VK_EXT_shader_object
void vkCmdSetPolygonModeEXT(
    VkCommandBuffer                             commandBuffer,
    VkPolygonMode                               polygonMode);

Parameters

  • commandBuffer is the command buffer into which the command will be recorded.

  • polygonMode specifies polygon mode.

Description

This command sets the polygon mode for subsequent drawing commands when drawing using shader objects, or when the graphics pipeline is created with VK_DYNAMIC_STATE_POLYGON_MODE_EXT set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the VkPipelineRasterizationStateCreateInfo::polygonMode value used to create the currently active pipeline.

Valid Usage
  • VUID-vkCmdSetPolygonModeEXT-None-09423
    At least one of the following must be true:

  • VUID-vkCmdSetPolygonModeEXT-fillModeNonSolid-07424
    If the fillModeNonSolid feature is not enabled, polygonMode must be VK_POLYGON_MODE_FILL or VK_POLYGON_MODE_FILL_RECTANGLE_NV

  • VUID-vkCmdSetPolygonModeEXT-polygonMode-07425
    If the VK_NV_fill_rectangle extension is not enabled, polygonMode must not be VK_POLYGON_MODE_FILL_RECTANGLE_NV

Valid Usage (Implicit)
  • VUID-vkCmdSetPolygonModeEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdSetPolygonModeEXT-polygonMode-parameter
    polygonMode must be a valid VkPolygonMode value

  • VUID-vkCmdSetPolygonModeEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdSetPolygonModeEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics operations

  • VUID-vkCmdSetPolygonModeEXT-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics

State

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0