C Specification

To dynamically set the rasterizationStream state, call:

// Provided by VK_EXT_extended_dynamic_state3, VK_EXT_shader_object
void vkCmdSetRasterizationStreamEXT(
    VkCommandBuffer                             commandBuffer,
    uint32_t                                    rasterizationStream);


  • commandBuffer is the command buffer into which the command will be recorded.

  • rasterizationStream specifies the rasterizationStream state.


This command sets the rasterizationStream state for subsequent drawing commands when drawing using shader objects, or when the graphics pipeline is created with VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the VkPipelineRasterizationStateStreamCreateInfoEXT::rasterizationStream value used to create the currently active pipeline.

Valid Usage
  • VUID-vkCmdSetRasterizationStreamEXT-None-08550
    Either the extendedDynamicState3RasterizationStream feature or the shaderObject feature or both must be enabled

  • VUID-vkCmdSetRasterizationStreamEXT-transformFeedback-07411
    The transformFeedback feature must be enabled

  • VUID-vkCmdSetRasterizationStreamEXT-rasterizationStream-07412
    rasterizationStream must be less than VkPhysicalDeviceTransformFeedbackPropertiesEXT::maxTransformFeedbackStreams

  • VUID-vkCmdSetRasterizationStreamEXT-rasterizationStream-07413
    rasterizationStream must be zero if VkPhysicalDeviceTransformFeedbackPropertiesEXT::transformFeedbackRasterizationStreamSelect is VK_FALSE

Valid Usage (Implicit)
  • VUID-vkCmdSetRasterizationStreamEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdSetRasterizationStreamEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdSetRasterizationStreamEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics operations

  • VUID-vkCmdSetRasterizationStreamEXT-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type






See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2023 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0