C Specification
To dynamically enable whether primitives are discarded before the rasterization stage, call:
// Provided by VK_VERSION_1_3
void vkCmdSetRasterizerDiscardEnable(
VkCommandBuffer commandBuffer,
VkBool32 rasterizerDiscardEnable);
or the equivalent command
// Provided by VK_EXT_extended_dynamic_state2, VK_EXT_shader_object
void vkCmdSetRasterizerDiscardEnableEXT(
VkCommandBuffer commandBuffer,
VkBool32 rasterizerDiscardEnable);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
rasterizerDiscardEnable
controls whether primitives are discarded immediately before the rasterization stage.
Description
This command sets the discard enable for subsequent drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineRasterizationStateCreateInfo::rasterizerDiscardEnable
value used to create the currently active pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.