C Specification
To dynamically set the origin of the tessellation domain space, call:
// Provided by VK_EXT_extended_dynamic_state3, VK_EXT_shader_object
void vkCmdSetTessellationDomainOriginEXT(
VkCommandBuffer commandBuffer,
VkTessellationDomainOrigin domainOrigin);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
domainOrigin
specifies the origin of the tessellation domain space.
Description
This command sets the origin of the tessellation domain space for subsequent
drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineTessellationDomainOriginStateCreateInfo::domainOrigin
value used to create the currently active pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.