C Specification
To create ray tracing pipelines, call:
// Provided by VK_NV_ray_tracing
VkResult vkCreateRayTracingPipelinesNV(
VkDevice device,
VkPipelineCache pipelineCache,
uint32_t createInfoCount,
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator,
VkPipeline* pPipelines);
Parameters
-
device
is the logical device that creates the ray tracing pipelines. -
pipelineCache
is either VK_NULL_HANDLE, indicating that pipeline caching is disabled, or the handle of a valid pipeline cache object, in which case use of that cache is enabled for the duration of the command. -
createInfoCount
is the length of thepCreateInfos
andpPipelines
arrays. -
pCreateInfos
is a pointer to an array of VkRayTracingPipelineCreateInfoNV structures. -
pAllocator
controls host memory allocation as described in the Memory Allocation chapter. -
pPipelines
is a pointer to an array in which the resulting ray tracing pipeline objects are returned.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.