C Specification

To destroy a CUDA shader module, call:

// Provided by VK_NV_cuda_kernel_launch
void vkDestroyCudaModuleNV(
    VkDevice                                    device,
    VkCudaModuleNV                              module,
    const VkAllocationCallbacks*                pAllocator);

Parameters

  • device is the logical device that destroys the shader module.

  • module is the handle of the CUDA module to destroy.

  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

Description

Valid Usage (Implicit)
  • VUID-vkDestroyCudaModuleNV-device-parameter
    device must be a valid VkDevice handle

  • VUID-vkDestroyCudaModuleNV-module-parameter
    module must be a valid VkCudaModuleNV handle

  • VUID-vkDestroyCudaModuleNV-pAllocator-parameter
    If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

  • VUID-vkDestroyCudaModuleNV-module-parent
    module must have been created, allocated, or retrieved from device

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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SPDX-License-Identifier: CC-BY-4.0