C Specification
To query the render area granularity for a render pass instance, call:
// Provided by VK_KHR_maintenance5
void vkGetRenderingAreaGranularityKHR(
VkDevice device,
const VkRenderingAreaInfoKHR* pRenderingAreaInfo,
VkExtent2D* pGranularity);
Parameters
-
device
is the logical device that owns the render pass instance. -
pRenderingAreaInfo
is a pointer to a VkRenderingAreaInfoKHR structure specifying details of the render pass instance to query the render area granularity for. -
pGranularity
is a pointer to a VkExtent2D structure in which the granularity is returned.
Description
The conditions leading to an optimal renderArea
are:
-
the
offset.x
member inrenderArea
is a multiple of thewidth
member of the returned VkExtent2D (the horizontal granularity). -
the
offset.y
member inrenderArea
is a multiple of theheight
member of the returned VkExtent2D (the vertical granularity). -
either the
extent.width
member inrenderArea
is a multiple of the horizontal granularity oroffset.x
+extent.width
is equal to thewidth
of theframebuffer
in the VkRenderPassBeginInfo. -
either the
extent.height
member inrenderArea
is a multiple of the vertical granularity oroffset.y
+extent.height
is equal to theheight
of theframebuffer
in the VkRenderPassBeginInfo.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.