28. Dispatching Commands
Dispatching commands (commands with Dispatch
in the name) provoke
work in a compute pipeline.
Dispatching commands are recorded into a command buffer and when executed by
a queue, will produce work which executes according to the bound compute
pipeline.
A compute pipeline must be bound to a command buffer before any dispatching
commands are recorded in that command buffer.
To record a dispatch, call:
// Provided by VK_VERSION_1_0
void vkCmdDispatch(
VkCommandBuffer commandBuffer,
uint32_t groupCountX,
uint32_t groupCountY,
uint32_t groupCountZ);
-
commandBuffer
is the command buffer into which the command will be recorded. -
groupCountX
is the number of local workgroups to dispatch in the X dimension. -
groupCountY
is the number of local workgroups to dispatch in the Y dimension. -
groupCountZ
is the number of local workgroups to dispatch in the Z dimension.
When the command is executed, a global workgroup consisting of
groupCountX
× groupCountY
× groupCountZ
local workgroups is assembled.
-
VUID-vkCmdDispatch-magFilter-04553
If a VkSampler created withmagFilter
orminFilter
equal toVK_FILTER_LINEAR
andcompareEnable
equal toVK_FALSE
is used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT
-
VUID-vkCmdDispatch-mipmapMode-04770
If a VkSampler created withmipmapMode
equal toVK_SAMPLER_MIPMAP_MODE_LINEAR
andcompareEnable
equal toVK_FALSE
is used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT
-
VUID-vkCmdDispatch-None-06479
If a VkImageView is sampled with depth comparison, the image view’s format features must containVK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT
-
VUID-vkCmdDispatch-None-02691
If a VkImageView is accessed using atomic operations as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT
-
VUID-vkCmdDispatch-None-07888
If aVK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s format features must containVK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT
-
VUID-vkCmdDispatch-OpTypeImage-07027
For any VkImageView being written as a storage image where the image format field of theOpTypeImage
isUnknown
, the view’s format features must containVK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatch-OpTypeImage-07028
For any VkImageView being read as a storage image where the image format field of theOpTypeImage
isUnknown
, the view’s format features must containVK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatch-OpTypeImage-07029
For any VkBufferView being written as a storage texel buffer where the image format field of theOpTypeImage
isUnknown
, the view’s buffer features must containVK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatch-OpTypeImage-07030
Any VkBufferView being read as a storage texel buffer where the image format field of theOpTypeImage
isUnknown
then the view’s buffer features must containVK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatch-None-02697
For each set n that is statically used by a bound shader, a descriptor set must have been bound to n at the same pipeline bind point, with a VkPipelineLayout that is compatible for set n, with the VkPipelineLayout used to create the current VkPipeline, as described in Pipeline Layout Compatibility -
VUID-vkCmdDispatch-None-02698
For each push constant that is statically used by a bound shader, a push constant value must have been set for the same pipeline bind point, with a VkPipelineLayout that is compatible for push constants, with the VkPipelineLayout used to create the current VkPipeline, as described in Pipeline Layout Compatibility -
VUID-vkCmdDispatch-maintenance4-06425
If themaintenance4
feature is not enabled, then for each push constant that is statically used by a bound shader, a push constant value must have been set for the same pipeline bind point, with a VkPipelineLayout that is compatible for push constants, with the VkPipelineLayout used to create the current VkPipeline, as described in Pipeline Layout Compatibility -
VUID-vkCmdDispatch-None-02699
Descriptors in each bound descriptor set, specified via vkCmdBindDescriptorSets, must be valid as described by descriptor validity if they are statically used by a bound shader -
VUID-vkCmdDispatch-None-02700
A valid pipeline must be bound to the pipeline bind point used by this command -
VUID-vkCmdDispatch-None-02859
There must not have been any calls to dynamic state setting commands for any state not specified as dynamic in the VkPipeline object bound to the pipeline bind point used by this command, since that pipeline was bound -
VUID-vkCmdDispatch-None-02702
If the VkPipeline object bound to the pipeline bind point used by this command accesses a VkSampler object that uses unnormalized coordinates, that sampler must not be used to sample from any VkImage with a VkImageView of the typeVK_IMAGE_VIEW_TYPE_3D
,VK_IMAGE_VIEW_TYPE_CUBE
,VK_IMAGE_VIEW_TYPE_1D_ARRAY
,VK_IMAGE_VIEW_TYPE_2D_ARRAY
orVK_IMAGE_VIEW_TYPE_CUBE_ARRAY
, in any shader stage -
VUID-vkCmdDispatch-None-02703
If the VkPipeline object bound to the pipeline bind point used by this command accesses a VkSampler object that uses unnormalized coordinates, that sampler must not be used with any of the SPIR-VOpImageSample*
orOpImageSparseSample*
instructions withImplicitLod
,Dref
orProj
in their name, in any shader stage -
VUID-vkCmdDispatch-None-02704
If the VkPipeline object bound to the pipeline bind point used by this command accesses a VkSampler object that uses unnormalized coordinates, that sampler must not be used with any of the SPIR-VOpImageSample*
orOpImageSparseSample*
instructions that includes a LOD bias or any offset values, in any shader stage -
VUID-vkCmdDispatch-None-02705
If therobustBufferAccess
feature is not enabled, and if the VkPipeline object bound to the pipeline bind point used by this command accesses a uniform buffer, it must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point -
VUID-vkCmdDispatch-None-02706
If therobustBufferAccess
feature is not enabled, and if the VkPipeline object bound to the pipeline bind point used by this command accesses a storage buffer, it must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point -
VUID-vkCmdDispatch-commandBuffer-02707
IfcommandBuffer
is an unprotected command buffer andprotectedNoFault
is not supported, any resource accessed by bound shaders must not be a protected resource -
VUID-vkCmdDispatch-None-06550
If a bound shader accesses a VkSampler or VkImageView object that enables sampler Y′CBCR conversion, that object must only be used withOpImageSample*
orOpImageSparseSample*
instructions -
VUID-vkCmdDispatch-ConstOffset-06551
If a bound shader accesses a VkSampler or VkImageView object that enables sampler Y′CBCR conversion, that object must not use theConstOffset
andOffset
operands -
VUID-vkCmdDispatch-viewType-07752
If a VkImageView is accessed as a result of this command, then the image view’sviewType
must match theDim
operand of theOpTypeImage
as described in Instruction/Sampler/Image View Validation -
VUID-vkCmdDispatch-format-07753
If a VkImageView is accessed as a result of this command, then the numeric type of the image view’sformat
and theSampled
Type
operand of theOpTypeImage
must match -
VUID-vkCmdDispatch-None-04115
If a VkImageView is accessed usingOpImageWrite
as a result of this command, then theType
of theTexel
operand of that instruction must have at least as many components as the image view’s format -
VUID-vkCmdDispatch-OpImageWrite-04469
If a VkBufferView is accessed usingOpImageWrite
as a result of this command, then theType
of theTexel
operand of that instruction must have at least as many components as the buffer view’s format -
VUID-vkCmdDispatch-None-07288
Any shader invocation executed by this command must terminate
-
VUID-vkCmdDispatch-commandBuffer-02712
IfcommandBuffer
is a protected command buffer andprotectedNoFault
is not supported, any resource written to by theVkPipeline
object bound to the pipeline bind point used by this command must not be an unprotected resource -
VUID-vkCmdDispatch-commandBuffer-02713
IfcommandBuffer
is a protected command buffer andprotectedNoFault
is not supported, pipeline stages other than the framebuffer-space and compute stages in theVkPipeline
object bound to the pipeline bind point used by this command must not write to any resource -
VUID-vkCmdDispatch-commandBuffer-04617
If any of the shader stages of theVkPipeline
bound to the pipeline bind point used by this command uses theRayQueryKHR
capability, thencommandBuffer
must not be a protected command buffer -
VUID-vkCmdDispatch-groupCountX-00386
groupCountX
must be less than or equal toVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[0] -
VUID-vkCmdDispatch-groupCountY-00387
groupCountY
must be less than or equal toVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[1] -
VUID-vkCmdDispatch-groupCountZ-00388
groupCountZ
must be less than or equal toVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[2]
-
VUID-vkCmdDispatch-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle -
VUID-vkCmdDispatch-commandBuffer-recording
commandBuffer
must be in the recording state -
VUID-vkCmdDispatch-commandBuffer-cmdpool
TheVkCommandPool
thatcommandBuffer
was allocated from must support compute operations -
VUID-vkCmdDispatch-renderpass
This command must only be called outside of a render pass instance -
VUID-vkCmdDispatch-videocoding
This command must only be called outside of a video coding scope
-
Host access to
commandBuffer
must be externally synchronized -
Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized
Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type |
---|---|---|---|---|
Primary |
Outside |
Outside |
Compute |
Action |
To record an indirect dispatching command, call:
// Provided by VK_VERSION_1_0
void vkCmdDispatchIndirect(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset);
-
commandBuffer
is the command buffer into which the command will be recorded. -
buffer
is the buffer containing dispatch parameters. -
offset
is the byte offset intobuffer
where parameters begin.
vkCmdDispatchIndirect
behaves similarly to vkCmdDispatch except
that the parameters are read by the device from a buffer during execution.
The parameters of the dispatch are encoded in a
VkDispatchIndirectCommand structure taken from buffer
starting
at offset
.
-
VUID-vkCmdDispatchIndirect-magFilter-04553
If a VkSampler created withmagFilter
orminFilter
equal toVK_FILTER_LINEAR
andcompareEnable
equal toVK_FALSE
is used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT
-
VUID-vkCmdDispatchIndirect-mipmapMode-04770
If a VkSampler created withmipmapMode
equal toVK_SAMPLER_MIPMAP_MODE_LINEAR
andcompareEnable
equal toVK_FALSE
is used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT
-
VUID-vkCmdDispatchIndirect-None-06479
If a VkImageView is sampled with depth comparison, the image view’s format features must containVK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT
-
VUID-vkCmdDispatchIndirect-None-02691
If a VkImageView is accessed using atomic operations as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT
-
VUID-vkCmdDispatchIndirect-None-07888
If aVK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s format features must containVK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT
-
VUID-vkCmdDispatchIndirect-OpTypeImage-07027
For any VkImageView being written as a storage image where the image format field of theOpTypeImage
isUnknown
, the view’s format features must containVK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatchIndirect-OpTypeImage-07028
For any VkImageView being read as a storage image where the image format field of theOpTypeImage
isUnknown
, the view’s format features must containVK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatchIndirect-OpTypeImage-07029
For any VkBufferView being written as a storage texel buffer where the image format field of theOpTypeImage
isUnknown
, the view’s buffer features must containVK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatchIndirect-OpTypeImage-07030
Any VkBufferView being read as a storage texel buffer where the image format field of theOpTypeImage
isUnknown
then the view’s buffer features must containVK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatchIndirect-None-02697
For each set n that is statically used by a bound shader, a descriptor set must have been bound to n at the same pipeline bind point, with a VkPipelineLayout that is compatible for set n, with the VkPipelineLayout used to create the current VkPipeline, as described in Pipeline Layout Compatibility -
VUID-vkCmdDispatchIndirect-None-02698
For each push constant that is statically used by a bound shader, a push constant value must have been set for the same pipeline bind point, with a VkPipelineLayout that is compatible for push constants, with the VkPipelineLayout used to create the current VkPipeline, as described in Pipeline Layout Compatibility -
VUID-vkCmdDispatchIndirect-maintenance4-06425
If themaintenance4
feature is not enabled, then for each push constant that is statically used by a bound shader, a push constant value must have been set for the same pipeline bind point, with a VkPipelineLayout that is compatible for push constants, with the VkPipelineLayout used to create the current VkPipeline, as described in Pipeline Layout Compatibility -
VUID-vkCmdDispatchIndirect-None-02699
Descriptors in each bound descriptor set, specified via vkCmdBindDescriptorSets, must be valid as described by descriptor validity if they are statically used by a bound shader -
VUID-vkCmdDispatchIndirect-None-02700
A valid pipeline must be bound to the pipeline bind point used by this command -
VUID-vkCmdDispatchIndirect-None-02859
There must not have been any calls to dynamic state setting commands for any state not specified as dynamic in the VkPipeline object bound to the pipeline bind point used by this command, since that pipeline was bound -
VUID-vkCmdDispatchIndirect-None-02702
If the VkPipeline object bound to the pipeline bind point used by this command accesses a VkSampler object that uses unnormalized coordinates, that sampler must not be used to sample from any VkImage with a VkImageView of the typeVK_IMAGE_VIEW_TYPE_3D
,VK_IMAGE_VIEW_TYPE_CUBE
,VK_IMAGE_VIEW_TYPE_1D_ARRAY
,VK_IMAGE_VIEW_TYPE_2D_ARRAY
orVK_IMAGE_VIEW_TYPE_CUBE_ARRAY
, in any shader stage -
VUID-vkCmdDispatchIndirect-None-02703
If the VkPipeline object bound to the pipeline bind point used by this command accesses a VkSampler object that uses unnormalized coordinates, that sampler must not be used with any of the SPIR-VOpImageSample*
orOpImageSparseSample*
instructions withImplicitLod
,Dref
orProj
in their name, in any shader stage -
VUID-vkCmdDispatchIndirect-None-02704
If the VkPipeline object bound to the pipeline bind point used by this command accesses a VkSampler object that uses unnormalized coordinates, that sampler must not be used with any of the SPIR-VOpImageSample*
orOpImageSparseSample*
instructions that includes a LOD bias or any offset values, in any shader stage -
VUID-vkCmdDispatchIndirect-None-02705
If therobustBufferAccess
feature is not enabled, and if the VkPipeline object bound to the pipeline bind point used by this command accesses a uniform buffer, it must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point -
VUID-vkCmdDispatchIndirect-None-02706
If therobustBufferAccess
feature is not enabled, and if the VkPipeline object bound to the pipeline bind point used by this command accesses a storage buffer, it must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point -
VUID-vkCmdDispatchIndirect-commandBuffer-02707
IfcommandBuffer
is an unprotected command buffer andprotectedNoFault
is not supported, any resource accessed by bound shaders must not be a protected resource -
VUID-vkCmdDispatchIndirect-None-06550
If a bound shader accesses a VkSampler or VkImageView object that enables sampler Y′CBCR conversion, that object must only be used withOpImageSample*
orOpImageSparseSample*
instructions -
VUID-vkCmdDispatchIndirect-ConstOffset-06551
If a bound shader accesses a VkSampler or VkImageView object that enables sampler Y′CBCR conversion, that object must not use theConstOffset
andOffset
operands -
VUID-vkCmdDispatchIndirect-viewType-07752
If a VkImageView is accessed as a result of this command, then the image view’sviewType
must match theDim
operand of theOpTypeImage
as described in Instruction/Sampler/Image View Validation -
VUID-vkCmdDispatchIndirect-format-07753
If a VkImageView is accessed as a result of this command, then the numeric type of the image view’sformat
and theSampled
Type
operand of theOpTypeImage
must match -
VUID-vkCmdDispatchIndirect-None-04115
If a VkImageView is accessed usingOpImageWrite
as a result of this command, then theType
of theTexel
operand of that instruction must have at least as many components as the image view’s format -
VUID-vkCmdDispatchIndirect-OpImageWrite-04469
If a VkBufferView is accessed usingOpImageWrite
as a result of this command, then theType
of theTexel
operand of that instruction must have at least as many components as the buffer view’s format -
VUID-vkCmdDispatchIndirect-None-07288
Any shader invocation executed by this command must terminate
-
VUID-vkCmdDispatchIndirect-buffer-02708
Ifbuffer
is non-sparse then it must be bound completely and contiguously to a singleVkDeviceMemory
object -
VUID-vkCmdDispatchIndirect-buffer-02709
buffer
must have been created with theVK_BUFFER_USAGE_INDIRECT_BUFFER_BIT
bit set -
VUID-vkCmdDispatchIndirect-offset-02710
offset
must be a multiple of4
-
VUID-vkCmdDispatchIndirect-commandBuffer-02711
commandBuffer
must not be a protected command buffer -
VUID-vkCmdDispatchIndirect-offset-00407
The sum ofoffset
and the size ofVkDispatchIndirectCommand
must be less than or equal to the size ofbuffer
-
VUID-vkCmdDispatchIndirect-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle -
VUID-vkCmdDispatchIndirect-buffer-parameter
buffer
must be a valid VkBuffer handle -
VUID-vkCmdDispatchIndirect-commandBuffer-recording
commandBuffer
must be in the recording state -
VUID-vkCmdDispatchIndirect-commandBuffer-cmdpool
TheVkCommandPool
thatcommandBuffer
was allocated from must support compute operations -
VUID-vkCmdDispatchIndirect-renderpass
This command must only be called outside of a render pass instance -
VUID-vkCmdDispatchIndirect-videocoding
This command must only be called outside of a video coding scope -
VUID-vkCmdDispatchIndirect-commonparent
Both ofbuffer
, andcommandBuffer
must have been created, allocated, or retrieved from the same VkDevice
-
Host access to
commandBuffer
must be externally synchronized -
Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized
Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type |
---|---|---|---|---|
Primary |
Outside |
Outside |
Compute |
Action |
The VkDispatchIndirectCommand
structure is defined as:
// Provided by VK_VERSION_1_0
typedef struct VkDispatchIndirectCommand {
uint32_t x;
uint32_t y;
uint32_t z;
} VkDispatchIndirectCommand;
-
x
is the number of local workgroups to dispatch in the X dimension. -
y
is the number of local workgroups to dispatch in the Y dimension. -
z
is the number of local workgroups to dispatch in the Z dimension.
The members of VkDispatchIndirectCommand
have the same meaning as the
corresponding parameters of vkCmdDispatch.
-
VUID-VkDispatchIndirectCommand-x-00417
x
must be less than or equal toVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[0] -
VUID-VkDispatchIndirectCommand-y-00418
y
must be less than or equal toVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[1] -
VUID-VkDispatchIndirectCommand-z-00419
z
must be less than or equal toVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[2]
To record a dispatch using non-zero base values for the components of
WorkgroupId
, call:
// Provided by VK_VERSION_1_1
void vkCmdDispatchBase(
VkCommandBuffer commandBuffer,
uint32_t baseGroupX,
uint32_t baseGroupY,
uint32_t baseGroupZ,
uint32_t groupCountX,
uint32_t groupCountY,
uint32_t groupCountZ);
or the equivalent command
// Provided by VK_KHR_device_group
void vkCmdDispatchBaseKHR(
VkCommandBuffer commandBuffer,
uint32_t baseGroupX,
uint32_t baseGroupY,
uint32_t baseGroupZ,
uint32_t groupCountX,
uint32_t groupCountY,
uint32_t groupCountZ);
-
commandBuffer
is the command buffer into which the command will be recorded. -
baseGroupX
is the start value for the X component ofWorkgroupId
. -
baseGroupY
is the start value for the Y component ofWorkgroupId
. -
baseGroupZ
is the start value for the Z component ofWorkgroupId
. -
groupCountX
is the number of local workgroups to dispatch in the X dimension. -
groupCountY
is the number of local workgroups to dispatch in the Y dimension. -
groupCountZ
is the number of local workgroups to dispatch in the Z dimension.
When the command is executed, a global workgroup consisting of
groupCountX
× groupCountY
× groupCountZ
local workgroups is assembled, with WorkgroupId
values ranging from
[baseGroup*
, baseGroup*
+ groupCount*
) in each
component.
vkCmdDispatch is equivalent to
vkCmdDispatchBase(0,0,0,groupCountX,groupCountY,groupCountZ)
.
-
VUID-vkCmdDispatchBase-magFilter-04553
If a VkSampler created withmagFilter
orminFilter
equal toVK_FILTER_LINEAR
andcompareEnable
equal toVK_FALSE
is used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT
-
VUID-vkCmdDispatchBase-mipmapMode-04770
If a VkSampler created withmipmapMode
equal toVK_SAMPLER_MIPMAP_MODE_LINEAR
andcompareEnable
equal toVK_FALSE
is used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT
-
VUID-vkCmdDispatchBase-None-06479
If a VkImageView is sampled with depth comparison, the image view’s format features must containVK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT
-
VUID-vkCmdDispatchBase-None-02691
If a VkImageView is accessed using atomic operations as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT
-
VUID-vkCmdDispatchBase-None-07888
If aVK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s format features must containVK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT
-
VUID-vkCmdDispatchBase-OpTypeImage-07027
For any VkImageView being written as a storage image where the image format field of theOpTypeImage
isUnknown
, the view’s format features must containVK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatchBase-OpTypeImage-07028
For any VkImageView being read as a storage image where the image format field of theOpTypeImage
isUnknown
, the view’s format features must containVK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatchBase-OpTypeImage-07029
For any VkBufferView being written as a storage texel buffer where the image format field of theOpTypeImage
isUnknown
, the view’s buffer features must containVK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatchBase-OpTypeImage-07030
Any VkBufferView being read as a storage texel buffer where the image format field of theOpTypeImage
isUnknown
then the view’s buffer features must containVK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT
-
VUID-vkCmdDispatchBase-None-02697
For each set n that is statically used by a bound shader, a descriptor set must have been bound to n at the same pipeline bind point, with a VkPipelineLayout that is compatible for set n, with the VkPipelineLayout used to create the current VkPipeline, as described in Pipeline Layout Compatibility -
VUID-vkCmdDispatchBase-None-02698
For each push constant that is statically used by a bound shader, a push constant value must have been set for the same pipeline bind point, with a VkPipelineLayout that is compatible for push constants, with the VkPipelineLayout used to create the current VkPipeline, as described in Pipeline Layout Compatibility -
VUID-vkCmdDispatchBase-maintenance4-06425
If themaintenance4
feature is not enabled, then for each push constant that is statically used by a bound shader, a push constant value must have been set for the same pipeline bind point, with a VkPipelineLayout that is compatible for push constants, with the VkPipelineLayout used to create the current VkPipeline, as described in Pipeline Layout Compatibility -
VUID-vkCmdDispatchBase-None-02699
Descriptors in each bound descriptor set, specified via vkCmdBindDescriptorSets, must be valid as described by descriptor validity if they are statically used by a bound shader -
VUID-vkCmdDispatchBase-None-02700
A valid pipeline must be bound to the pipeline bind point used by this command -
VUID-vkCmdDispatchBase-None-02859
There must not have been any calls to dynamic state setting commands for any state not specified as dynamic in the VkPipeline object bound to the pipeline bind point used by this command, since that pipeline was bound -
VUID-vkCmdDispatchBase-None-02702
If the VkPipeline object bound to the pipeline bind point used by this command accesses a VkSampler object that uses unnormalized coordinates, that sampler must not be used to sample from any VkImage with a VkImageView of the typeVK_IMAGE_VIEW_TYPE_3D
,VK_IMAGE_VIEW_TYPE_CUBE
,VK_IMAGE_VIEW_TYPE_1D_ARRAY
,VK_IMAGE_VIEW_TYPE_2D_ARRAY
orVK_IMAGE_VIEW_TYPE_CUBE_ARRAY
, in any shader stage -
VUID-vkCmdDispatchBase-None-02703
If the VkPipeline object bound to the pipeline bind point used by this command accesses a VkSampler object that uses unnormalized coordinates, that sampler must not be used with any of the SPIR-VOpImageSample*
orOpImageSparseSample*
instructions withImplicitLod
,Dref
orProj
in their name, in any shader stage -
VUID-vkCmdDispatchBase-None-02704
If the VkPipeline object bound to the pipeline bind point used by this command accesses a VkSampler object that uses unnormalized coordinates, that sampler must not be used with any of the SPIR-VOpImageSample*
orOpImageSparseSample*
instructions that includes a LOD bias or any offset values, in any shader stage -
VUID-vkCmdDispatchBase-None-02705
If therobustBufferAccess
feature is not enabled, and if the VkPipeline object bound to the pipeline bind point used by this command accesses a uniform buffer, it must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point -
VUID-vkCmdDispatchBase-None-02706
If therobustBufferAccess
feature is not enabled, and if the VkPipeline object bound to the pipeline bind point used by this command accesses a storage buffer, it must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point -
VUID-vkCmdDispatchBase-commandBuffer-02707
IfcommandBuffer
is an unprotected command buffer andprotectedNoFault
is not supported, any resource accessed by bound shaders must not be a protected resource -
VUID-vkCmdDispatchBase-None-06550
If a bound shader accesses a VkSampler or VkImageView object that enables sampler Y′CBCR conversion, that object must only be used withOpImageSample*
orOpImageSparseSample*
instructions -
VUID-vkCmdDispatchBase-ConstOffset-06551
If a bound shader accesses a VkSampler or VkImageView object that enables sampler Y′CBCR conversion, that object must not use theConstOffset
andOffset
operands -
VUID-vkCmdDispatchBase-viewType-07752
If a VkImageView is accessed as a result of this command, then the image view’sviewType
must match theDim
operand of theOpTypeImage
as described in Instruction/Sampler/Image View Validation -
VUID-vkCmdDispatchBase-format-07753
If a VkImageView is accessed as a result of this command, then the numeric type of the image view’sformat
and theSampled
Type
operand of theOpTypeImage
must match -
VUID-vkCmdDispatchBase-None-04115
If a VkImageView is accessed usingOpImageWrite
as a result of this command, then theType
of theTexel
operand of that instruction must have at least as many components as the image view’s format -
VUID-vkCmdDispatchBase-OpImageWrite-04469
If a VkBufferView is accessed usingOpImageWrite
as a result of this command, then theType
of theTexel
operand of that instruction must have at least as many components as the buffer view’s format -
VUID-vkCmdDispatchBase-None-07288
Any shader invocation executed by this command must terminate
-
VUID-vkCmdDispatchBase-commandBuffer-02712
IfcommandBuffer
is a protected command buffer andprotectedNoFault
is not supported, any resource written to by theVkPipeline
object bound to the pipeline bind point used by this command must not be an unprotected resource -
VUID-vkCmdDispatchBase-commandBuffer-02713
IfcommandBuffer
is a protected command buffer andprotectedNoFault
is not supported, pipeline stages other than the framebuffer-space and compute stages in theVkPipeline
object bound to the pipeline bind point used by this command must not write to any resource -
VUID-vkCmdDispatchBase-commandBuffer-04617
If any of the shader stages of theVkPipeline
bound to the pipeline bind point used by this command uses theRayQueryKHR
capability, thencommandBuffer
must not be a protected command buffer -
VUID-vkCmdDispatchBase-baseGroupX-00421
baseGroupX
must be less thanVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[0] -
VUID-vkCmdDispatchBase-baseGroupX-00422
baseGroupY
must be less thanVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[1] -
VUID-vkCmdDispatchBase-baseGroupZ-00423
baseGroupZ
must be less thanVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[2] -
VUID-vkCmdDispatchBase-groupCountX-00424
groupCountX
must be less than or equal toVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[0] minusbaseGroupX
-
VUID-vkCmdDispatchBase-groupCountY-00425
groupCountY
must be less than or equal toVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[1] minusbaseGroupY
-
VUID-vkCmdDispatchBase-groupCountZ-00426
groupCountZ
must be less than or equal toVkPhysicalDeviceLimits
::maxComputeWorkGroupCount
[2] minusbaseGroupZ
-
VUID-vkCmdDispatchBase-baseGroupX-00427
If any ofbaseGroupX
,baseGroupY
, orbaseGroupZ
are not zero, then the bound compute pipeline must have been created with theVK_PIPELINE_CREATE_DISPATCH_BASE
flag
-
VUID-vkCmdDispatchBase-commandBuffer-parameter
commandBuffer
must be a valid VkCommandBuffer handle -
VUID-vkCmdDispatchBase-commandBuffer-recording
commandBuffer
must be in the recording state -
VUID-vkCmdDispatchBase-commandBuffer-cmdpool
TheVkCommandPool
thatcommandBuffer
was allocated from must support compute operations -
VUID-vkCmdDispatchBase-renderpass
This command must only be called outside of a render pass instance -
VUID-vkCmdDispatchBase-videocoding
This command must only be called outside of a video coding scope
-
Host access to
commandBuffer
must be externally synchronized -
Host access to the
VkCommandPool
thatcommandBuffer
was allocated from must be externally synchronized
Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type |
---|---|---|---|---|
Primary |
Outside |
Outside |
Compute |
Action |