EXT_texture_filter_anisotropic
WebGL working group (public_webgl 'at' khronos.org)
Members of the WebGL working group
Florian Bösch (pyalot 'at' gmail.com)
Last modified date: March 20, 2025
Revision: 6
WebGL extension #11
Written against the WebGL API 1.0 specification.
This extension exposes the EXT_texture_filter_anisotropic functionality to WebGL.
There are no WebGL-specific behavioral changes.
Consult the above extension for documentation, issues and new functions and enumerants.
When this extension is enabled:
getTexParameter, texParameterf and texParameteri entry points'
parameter pname accepts the value TEXTURE_MAX_ANISOTROPY_EXT
getSamplerParameter, samplerParameterf and samplerParameteri entry points'
parameter pname accepts the value TEXTURE_MAX_ANISOTROPY_EXT
getParameter entry point parameter pname accepts the value MAX_TEXTURE_MAX_ANISOTROPY_EXT, returning a value of type float.
[Exposed=(Window,Worker), LegacyNoInterfaceObject]
interface EXT_texture_filter_anisotropic {
const GLenum TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
const GLenum MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
};
Revision 1, 2012/01/27
Revision 2, 2012/02/24
Revision 3, 2012/07/19
Revision 4, 2013/05/15
Revision 5, 2014/07/15
Revision 6, 2025/03/20