OES_texture_float
WebGL working group (public_webgl 'at' khronos.org)
Members of the WebGL working group
Last modified date: September 14, 2017
Revision: 9
WebGL extension #1
Written against the WebGL API 1.0 specification.
No longer available as of the WebGL API 2.0 specification.
This extension exposes the OES_texture_float functionality to WebGL.
The following WebGL-specific behavioral changes apply:
FLOAT textures as FBO
attachments.Consult the above extension for documentation, issues and new functions and enumerants.
When this extension is enabled:
texImage2D and texSubImage2D
entry points taking ArrayBufferView are extended to accept
Float32Array with the pixel type FLOAT.
texImage2D and texSubImage2D
entry points taking ImageData,
HTMLImageElement, HTMLCanvasElement and
HTMLVideoElement are extended to accept the pixel type
FLOAT.
[Exposed=(Window,Worker), LegacyNoInterfaceObject]
interface OES_texture_float { }; Revision 1, 2010/11/29
Revision 2, 2010/12/13
Revision 3, 2011/09/12
Revision 4, 2012/01/03
Revision 5, 2012/12/04
Revision 6, 2013/05/15
Revision 7, 2014/07/15
Revision 8, 2014/09/11
Revision 9, 2017/09/14