C Specification

The XrApplicationInfo structure is defined as:

typedef struct XrApplicationInfo {
    char         applicationName[XR_MAX_APPLICATION_NAME_SIZE];
    uint32_t     applicationVersion;
    char         engineName[XR_MAX_ENGINE_NAME_SIZE];
    uint32_t     engineVersion;
    XrVersion    apiVersion;
} XrApplicationInfo;

Members

Member Descriptions
  • applicationName is a non-empty string containing the name of the application.

  • applicationVersion is an unsigned integer variable containing the developer-supplied version number of the application.

  • engineName is a string containing the name of the engine (if any) used to create the application. It may be empty to indicate no specified engine.

  • engineVersion is an unsigned integer variable containing the developer-supplied version number of the engine used to create the application. May be zero to indicate no specified engine.

  • apiVersion is the version of this API against which the application will run, encoded as described in the API Version Numbers and Semantics section. If the runtime does not support the requested apiVersion it must return XR_ERROR_API_VERSION_UNSUPPORTED.

Description

Valid Usage (Implicit)
  • applicationName must be a null-terminated UTF-8 string whose length is less than or equal to XR_MAX_APPLICATION_NAME_SIZE

  • engineName must be a null-terminated UTF-8 string whose length is less than or equal to XR_MAX_ENGINE_NAME_SIZE

Note

When using the OpenXR API to implement a reusable engine that will be used by many applications, engineName should be set to a unique string that identifies the engine, and engineVersion should encode a representation of the engine’s version. This way, all applications that share this engine version will provide the same engineName and engineVersion to the runtime. The engine should then enable individual applications to choose their specific applicationName and applicationVersion, enabling one application to be distinguished from another application.

When using the OpenXR API to implement an individual application without a shared engine, the input engineName should be left empty and engineVersion should be set to 0. The applicationName should then be filled in with a unique string that identifies the app and the applicationVersion should encode a representation of the application’s version.

See Also

Document Notes

For more information, see the OpenXR Specification

This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.

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