C Specification
The XrPassthroughColorMapMonoToMonoFB structure is defined as:
// Provided by XR_FB_passthrough
typedef struct XrPassthroughColorMapMonoToMonoFB {
XrStructureType type;
const void* next;
uint8_t textureColorMap[XR_PASSTHROUGH_COLOR_MAP_MONO_SIZE_FB];
} XrPassthroughColorMapMonoToMonoFB;
Members
Description
XrPassthroughColorMapMonoToMonoFB lets applications define a map which
replaces each input luminance value in the passthrough imagery with a
grayscale color value defined in textureColorMap
.
The map is applied before any additional effects (such as edges) are
rendered on top.
XrPassthroughColorMapMonoToMonoFB is provided in the next
chain
of XrPassthroughStyleFB.
See Also
Document Notes
For more information, see the OpenXR Specification
This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright 2014-2024, The Khronos Group Inc.
This work is licensed under a Creative Commons Attribution 4.0 International License.