C Specification

The XrPassthroughColorMapMonoToMonoFB structure is defined as:

// Provided by XR_FB_passthrough
typedef struct XrPassthroughColorMapMonoToMonoFB {
    XrStructureType    type;
    const void*        next;
    uint8_t            textureColorMap[XR_PASSTHROUGH_COLOR_MAP_MONO_SIZE_FB];
} XrPassthroughColorMapMonoToMonoFB;

Members

Member Descriptions
  • type is the XrStructureType of this structure.

  • next is NULL or a pointer to the next structure in a structure chain.

  • textureColorMap is an array of uint8_t grayscale color values to which the passthrough luminance values are mapped.

Description

XrPassthroughColorMapMonoToMonoFB lets applications define a map which replaces each input luminance value in the passthrough imagery with a grayscale color value defined in textureColorMap. The map is applied before any additional effects (such as edges) are rendered on top.

XrPassthroughColorMapMonoToMonoFB is provided in the next chain of XrPassthroughStyleFB.

Valid Usage (Implicit)

See Also

Document Notes

For more information, see the OpenXR Specification

This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.

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