C Specification
The XrPassthroughColorMapMonoToRgbaFB structure is defined as:
// Provided by XR_FB_passthrough
typedef struct XrPassthroughColorMapMonoToRgbaFB {
XrStructureType type;
const void* next;
XrColor4f textureColorMap[XR_PASSTHROUGH_COLOR_MAP_MONO_SIZE_FB];
} XrPassthroughColorMapMonoToRgbaFB;
Members
Description
XrPassthroughColorMapMonoToRgbaFB lets applications define a map which replaces each input luminance value in the passthrough imagery with an RGBA color value. The map is applied before any additional effects (such as edges) are rendered on top.
XrPassthroughColorMapMonoToRgbaFB is provided in the next
chain
of XrPassthroughStyleFB.
See Also
Document Notes
For more information, see the OpenXR Specification
This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright 2014-2023 The Khronos Group Inc.
This work is licensed under a Creative Commons Attribution 4.0 International License.