C Specification

The XrPassthroughKeyboardHandsIntensityFB structure is defined as:

// Provided by XR_FB_passthrough_keyboard_hands
typedef struct XrPassthroughKeyboardHandsIntensityFB {
    XrStructureType    type;
    const void*        next;
    float              leftHandIntensity;
    float              rightHandIntensity;
} XrPassthroughKeyboardHandsIntensityFB;

Members

Member Descriptions
  • type is the XrStructureType of this structure.

  • next is NULL or a pointer to the next structure in a structure chain. No such structures are defined in core OpenXR or this extension.

  • leftHandIntensity defines an intensity for the left tracked hand.

  • rightHandIntensity defines an intensity for the right tracked hand.

Description

XrPassthroughKeyboardHandsIntensityFB describes intensities of passthrough hands, and is used as a parameter to xrPassthroughLayerSetKeyboardHandsIntensityFB.

Each of the intensity values leftHandIntensity and rightHandIntensity must be in the range [0.0, 1.0]. The hand intensity value represents the level of visibility of rendered hand, the minimal value of the intensity 0.0 represents the fully transparent hand (not visible), the maximal value of 1.0 represented fully opaque hands (maximal visibility).

If either leftHandIntensity or rightHandIntensity is outside the range [0.0, 1.0], the runtime must return XR_ERROR_VALIDATION_FAILURE.

Valid Usage (Implicit)

See Also

Document Notes

For more information, see the OpenXR Specification

This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.

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