C Specification
XrSceneMeshVertexBufferMSFT is an input/output structure for reading scene mesh buffer vertices.
// Provided by XR_MSFT_scene_understanding
typedef struct XrSceneMeshVertexBufferMSFT {
XrStructureType type;
void* next;
uint32_t vertexCapacityInput;
uint32_t vertexCountOutput;
XrVector3f* vertices;
} XrSceneMeshVertexBufferMSFT;
Members
Description
See Also
Document Notes
For more information, see the OpenXR Specification
This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright 2014-2024, The Khronos Group Inc.
This work is licensed under a Creative Commons Attribution 4.0 International License.