C Specification

The runtime must fill out the XrSceneMeshesMSFT structure when included in the XrSceneComponentsMSFT::next chain. The XrSceneComponentsGetInfoMSFT::componentType must be XR_SCENE_COMPONENT_TYPE_VISUAL_MESH_MSFT or XR_SCENE_COMPONENT_TYPE_COLLIDER_MESH_MSFT when XrSceneMeshesMSFT is included in the next chain. If it is not, the XR_ERROR_SCENE_COMPONENT_TYPE_MISMATCH_MSFT error must be returned.

The XrSceneMeshesMSFT structure is defined as:

// Provided by XR_MSFT_scene_understanding
typedef struct XrSceneMeshesMSFT {
    XrStructureType     type;
    void*               next;
    uint32_t            sceneMeshCount;
    XrSceneMeshMSFT*    sceneMeshes;
} XrSceneMeshesMSFT;

Members

Member Descriptions
  • type is the XrStructureType of this structure.

  • next is NULL or a pointer to the next structure in a structure chain.

  • sceneMeshCount is a uint32_t describing the count of elements in the sceneMeshes array.

  • sceneMeshes is an array of XrSceneMeshMSFT.

Description

Valid Usage (Implicit)

See Also

Document Notes

For more information, see the OpenXR Specification

This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.

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