C Specification

The XrVector4sFB structure is defined as:

// Provided by XR_FB_hand_tracking_mesh
typedef struct XrVector4sFB {
    int16_t    x;
    int16_t    y;
    int16_t    z;
    int16_t    w;
} XrVector4sFB;

Members

This is a short integer, four component vector type, used for per-vertex joint indexing for mesh skinning.

Description

Member Descriptions
  • x is the x component of the vector.

  • y is the y component of the vector.

  • z is the z component of the vector.

  • w is the w component of the vector.

Valid Usage (Implicit)

See Also

Document Notes

For more information, see the OpenXR Specification

This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.

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