C Specification

The xrSetColorSpaceFB function is defined as:

// Provided by XR_FB_color_space
XrResult xrSetColorSpaceFB(
    XrSession                                   session,
    const XrColorSpaceFB                        colorspace);


Parameter Descriptions


xrSetColorSpaceFB provides a mechanism for an application to specify the color space used in the final rendered frame. If this function is not called, the session will use the color space deemed appropriate by the runtime. Oculus HMDs for both PC and Mobile product lines default to XR_COLOR_SPACE_RIFT_CV1_FB. The runtime must return XR_ERROR_COLOR_SPACE_UNSUPPORTED_FB if colorSpace is not one of the values enumerated by xrEnumerateColorSpacesFB.

Formal definitions of color spaces contain a number of aspects such as gamma correction, max luminance and more. However, xrSetColorSpaceFB will only affect the color gamut of the output by transforming the color gamut from the source (defined by the colorSpace parameter) to the HMD display’s color gamut (defined by the hardware internally). This call will not affect gamma correction, leaving that to follow the GPU texture format standards. Luminance, tonemapping, and other aspects of the color space will also remain unaffected.

For more info on color management in Oculus HMDs, please refer to this guide: Color Management in Oculus Headsets

Valid Usage (Implicit)
Return Codes
On success, this command returns


On failure, this command returns








See Also

Document Notes

For more information, see the OpenXR Specification

This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.

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