The xrSetColorSpaceFB function is defined as:
// Provided by XR_FB_color_space XrResult xrSetColorSpaceFB( XrSession session, const XrColorSpaceFB colorspace);
xrSetColorSpaceFB provides a mechanism for an application to specify
the color space used in the final rendered frame.
If this function is not called, the session will use the color space deemed
appropriate by the runtime.
Oculus HMDs for both PC and Mobile product lines default to
The runtime must return
colorSpace is not one of the values enumerated by
Formal definitions of color spaces contain a number of aspects such as gamma
correction, max luminance and more.
However, xrSetColorSpaceFB will only affect the color gamut of the
output by transforming the color gamut from the source (defined by the
colorSpace parameter) to the HMD display’s color gamut (defined by the
This call will not affect gamma correction, leaving that to follow the GPU
texture format standards.
Luminance, tonemapping, and other aspects of the color space will also
For more info on color management in Oculus HMDs, please refer to this guide: Color Management in Oculus Headsets
For more information, see the OpenXR Specification
This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.
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