C Specification

The XrAudioBufferChannelLayoutBD enumeration describes the channel layout of audio buffers.

// Provided by XR_BD_spatial_audio_rendering
typedef enum XrAudioBufferChannelLayoutBD {
    XR_AUDIO_BUFFER_CHANNEL_LAYOUT_INTERLEAVED_BD = 0,
    XR_AUDIO_BUFFER_CHANNEL_LAYOUT_PLANAR_BD = 1,
    XR_AUDIO_BUFFER_CHANNEL_LAYOUT_MAX_ENUM_BD = 0x7FFFFFFF
} XrAudioBufferChannelLayoutBD;

Description

Enum Description

XR_AUDIO_BUFFER_CHANNEL_LAYOUT_INTERLEAVED_BD

indicates that audio samples from all channels are stored in an interleaved layout, where successive frames contain one sample per channel (e.g. LRLRLR for stereo)

XR_AUDIO_BUFFER_CHANNEL_LAYOUT_PLANAR_BD

indicates that audio samples are stored in a planar layout, where all samples for one channel are contiguous in memory (e.g. LLL…​RRR…​ for stereo)

See Also

Document Notes

For more information, see the OpenXR Specification

This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.

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