C Specification
The XrSphericalHarmonicsANDROID structure contains spherical harmonics representing the lighting of the scene.
// Provided by XR_ANDROID_light_estimation
typedef struct XrSphericalHarmonicsANDROID {
XrStructureType type;
void* next;
XrLightEstimateStateANDROID state;
XrSphericalHarmonicsKindANDROID kind;
float coefficients[9][3];
} XrSphericalHarmonicsANDROID;
Members
Description
The coefficients are to be used in a special function which takes a
direction as an input and outputs the light color coming from that
direction.
More detail available in R. Ramamoorthi and P. Hanrahan,
"An efficient
representation for irradiance environment maps," in SIGGRAPH '01:
Proceedings of the 28th annual conference on Computer graphics and
interactive techniques, ACM, Aug.
2001, pp.
497-500.
doi:10.1145/383259.383317.
See Also
Document Notes
For more information, see the OpenXR Specification
This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright 2014-2026 The Khronos Group Inc.
This work is licensed under a Creative Commons Attribution 4.0 International License.