Registered Extension Number

353

Revision

2

Ratification Status

Not ratified

Extension and Version Dependencies

VK_KHR_get_physical_device_properties2
or
Version 1.1

Contact

Other Extension Metadata

Last Modified Date

2020-08-21

IP Status

No known IP claims.

Contributors
  • Jeff Bolz, NVIDIA

  • Spencer Fricke, Samsung

  • Stu Smith, AMD

Description

One of the states that contributes to the combinatorial explosion of pipeline state objects that need to be created, is the vertex input binding and attribute descriptions. By allowing them to be dynamic applications may reduce the number of pipeline objects they need to create.

This extension adds dynamic state support for what is normally static state in VkPipelineVertexInputStateCreateInfo.

New Commands

New Structures

New Enum Constants

  • VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME

  • VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_SPEC_VERSION

  • Extending VkDynamicState:

    • VK_DYNAMIC_STATE_VERTEX_INPUT_EXT

  • Extending VkStructureType:

    • VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT

    • VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT

    • VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT

Version History

See Also

Document Notes

For more information, see the Vulkan Specification

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Copyright 2014-2023 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0