C Specification
The source of different pieces of dynamic state is specified by the
VkPipelineDynamicStateCreateInfo::pDynamicStates property of the
currently active pipeline, each of whose elements must be one of the
values:
// Provided by VK_VERSION_1_0
typedef enum VkDynamicState {
VK_DYNAMIC_STATE_VIEWPORT = 0,
VK_DYNAMIC_STATE_SCISSOR = 1,
VK_DYNAMIC_STATE_LINE_WIDTH = 2,
VK_DYNAMIC_STATE_DEPTH_BIAS = 3,
VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4,
VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5,
VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6,
VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7,
VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8,
VK_DYNAMIC_STATE_CULL_MODE = 1000267000,
VK_DYNAMIC_STATE_FRONT_FACE = 1000267001,
VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY = 1000267002,
VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT = 1000267003,
VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT = 1000267004,
VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE = 1000267005,
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE = 1000267006,
VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE = 1000267007,
VK_DYNAMIC_STATE_DEPTH_COMPARE_OP = 1000267008,
VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE = 1000267009,
VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE = 1000267010,
VK_DYNAMIC_STATE_STENCIL_OP = 1000267011,
VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE = 1000377001,
VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE = 1000377002,
VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE = 1000377004,
VK_DYNAMIC_STATE_LINE_STIPPLE = 1000259000,
// Provided by VK_EXT_discard_rectangles
VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT = 1000099000,
// Provided by VK_EXT_discard_rectangles
VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT = 1000099001,
// Provided by VK_EXT_discard_rectangles
VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT = 1000099002,
// Provided by VK_EXT_sample_locations
VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT = 1000143000,
// Provided by VK_KHR_fragment_shading_rate
VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR = 1000226000,
// Provided by VK_EXT_vertex_input_dynamic_state
VK_DYNAMIC_STATE_VERTEX_INPUT_EXT = 1000352000,
// Provided by VK_EXT_extended_dynamic_state2
VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT = 1000377000,
// Provided by VK_EXT_extended_dynamic_state2
VK_DYNAMIC_STATE_LOGIC_OP_EXT = 1000377003,
// Provided by VK_EXT_color_write_enable
VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT = 1000381000,
// Provided by VK_EXT_line_rasterization
VK_DYNAMIC_STATE_LINE_STIPPLE_EXT = VK_DYNAMIC_STATE_LINE_STIPPLE,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_CULL_MODE_EXT = VK_DYNAMIC_STATE_CULL_MODE,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_FRONT_FACE_EXT = VK_DYNAMIC_STATE_FRONT_FACE,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT = VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT_EXT = VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT_EXT = VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT = VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT = VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT = VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT = VK_DYNAMIC_STATE_DEPTH_COMPARE_OP,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT = VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT = VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE,
// Provided by VK_EXT_extended_dynamic_state
VK_DYNAMIC_STATE_STENCIL_OP_EXT = VK_DYNAMIC_STATE_STENCIL_OP,
// Provided by VK_EXT_extended_dynamic_state2
VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT = VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE,
// Provided by VK_EXT_extended_dynamic_state2
VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT = VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE,
// Provided by VK_EXT_extended_dynamic_state2
VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT = VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE,
// Provided by VK_KHR_line_rasterization
VK_DYNAMIC_STATE_LINE_STIPPLE_KHR = VK_DYNAMIC_STATE_LINE_STIPPLE,
} VkDynamicState;
Description
-
VK_DYNAMIC_STATE_VIEWPORT specifies that the
pViewportsstate in VkPipelineViewportStateCreateInfo will be ignored and must be set dynamically with vkCmdSetViewport before any drawing commands. The number of viewports used by a pipeline is still specified by theviewportCountmember of VkPipelineViewportStateCreateInfo. -
VK_DYNAMIC_STATE_SCISSOR specifies that the
pScissorsstate in VkPipelineViewportStateCreateInfo will be ignored and must be set dynamically with vkCmdSetScissor before any drawing commands. The number of scissor rectangles used by a pipeline is still specified by thescissorCountmember of VkPipelineViewportStateCreateInfo. -
VK_DYNAMIC_STATE_LINE_WIDTH specifies that the
lineWidthstate in VkPipelineRasterizationStateCreateInfo will be ignored and must be set dynamically with vkCmdSetLineWidth before any drawing commands that generate line primitives for the rasterizer. -
VK_DYNAMIC_STATE_DEPTH_BIAS specifies that the
depthBiasConstantFactor,depthBiasClampanddepthBiasSlopeFactorstates in VkPipelineRasterizationStateCreateInfo will be ignored and must be set dynamically with vkCmdSetDepthBias before any draws are performed with depth bias enabled. -
VK_DYNAMIC_STATE_BLEND_CONSTANTS specifies that the
blendConstantsstate in VkPipelineColorBlendStateCreateInfo will be ignored and must be set dynamically with vkCmdSetBlendConstants before any draws are performed with a pipeline state withVkPipelineColorBlendAttachmentStatememberblendEnableset to VK_TRUE and any of the blend functions using a constant blend color. -
VK_DYNAMIC_STATE_DEPTH_BOUNDS specifies that the
minDepthBoundsandmaxDepthBoundsstates of VkPipelineDepthStencilStateCreateInfo will be ignored and must be set dynamically with vkCmdSetDepthBounds before any draws are performed with a pipeline state with VkPipelineDepthStencilStateCreateInfo memberdepthBoundsTestEnableset to VK_TRUE. -
VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK specifies that the
compareMaskstate in VkPipelineDepthStencilStateCreateInfo for bothfrontandbackwill be ignored and must be set dynamically with vkCmdSetStencilCompareMask before any draws are performed with a pipeline state with VkPipelineDepthStencilStateCreateInfo memberstencilTestEnableset to VK_TRUE -
VK_DYNAMIC_STATE_STENCIL_WRITE_MASK specifies that the
writeMaskstate in VkPipelineDepthStencilStateCreateInfo for bothfrontandbackwill be ignored and must be set dynamically with vkCmdSetStencilWriteMask before any draws are performed with a pipeline state with VkPipelineDepthStencilStateCreateInfo memberstencilTestEnableset to VK_TRUE -
VK_DYNAMIC_STATE_STENCIL_REFERENCE specifies that the
referencestate in VkPipelineDepthStencilStateCreateInfo for bothfrontandbackwill be ignored and must be set dynamically with vkCmdSetStencilReference before any draws are performed with a pipeline state with VkPipelineDepthStencilStateCreateInfo memberstencilTestEnableset to VK_TRUE -
VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT specifies that the
pDiscardRectanglesstate in VkPipelineDiscardRectangleStateCreateInfoEXT will be ignored and must be set dynamically with vkCmdSetDiscardRectangleEXT before any draw or clear commands. -
VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT specifies that the presence of the VkPipelineDiscardRectangleStateCreateInfoEXT structure in the VkGraphicsPipelineCreateInfo chain with a
discardRectangleCountgreater than zero does not implicitly enable discard rectangles and they must be enabled dynamically with vkCmdSetDiscardRectangleEnableEXT before any draw commands. This is available on implementations that support at leastspecVersion2of theVK_EXT_discard_rectanglesextension. -
VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT specifies that the
discardRectangleModestate in VkPipelineDiscardRectangleStateCreateInfoEXT will be ignored and must be set dynamically with vkCmdSetDiscardRectangleModeEXT before any draw commands. This is available on implementations that support at leastspecVersion2of theVK_EXT_discard_rectanglesextension. -
VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT specifies that the
sampleLocationsInfostate in VkPipelineSampleLocationsStateCreateInfoEXT will be ignored and must be set dynamically with vkCmdSetSampleLocationsEXT before any draw or clear commands. Enabling custom sample locations is still indicated by thesampleLocationsEnablemember of VkPipelineSampleLocationsStateCreateInfoEXT. -
VK_DYNAMIC_STATE_LINE_STIPPLE specifies that the
lineStippleFactorandlineStipplePatternstate in VkPipelineRasterizationLineStateCreateInfo will be ignored and must be set dynamically with vkCmdSetLineStipple before any draws are performed with a pipeline state with VkPipelineRasterizationLineStateCreateInfo memberstippledLineEnableset to VK_TRUE. -
VK_DYNAMIC_STATE_CULL_MODE specifies that the
cullModestate in VkPipelineRasterizationStateCreateInfo will be ignored and must be set dynamically with vkCmdSetCullMode before any drawing commands. -
VK_DYNAMIC_STATE_FRONT_FACE specifies that the
frontFacestate in VkPipelineRasterizationStateCreateInfo will be ignored and must be set dynamically with vkCmdSetFrontFace before any drawing commands. -
VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY specifies that the
topologystate in VkPipelineInputAssemblyStateCreateInfo only specifies the topology class, and the specific topology order and adjacency must be set dynamically with vkCmdSetPrimitiveTopology before any drawing commands. -
VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT specifies that the
viewportCountandpViewportsstate in VkPipelineViewportStateCreateInfo will be ignored and must be set dynamically with vkCmdSetViewportWithCount before any draw call. -
VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT specifies that the
scissorCountandpScissorsstate in VkPipelineViewportStateCreateInfo will be ignored and must be set dynamically with vkCmdSetScissorWithCount before any draw call. -
VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE specifies that the
stridestate in VkVertexInputBindingDescription will be ignored and must be set dynamically with vkCmdBindVertexBuffers2 before any draw call. -
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE specifies that the
depthTestEnablestate in VkPipelineDepthStencilStateCreateInfo will be ignored and must be set dynamically with vkCmdSetDepthTestEnable before any draw call. -
VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE specifies that the
depthWriteEnablestate in VkPipelineDepthStencilStateCreateInfo will be ignored and must be set dynamically with vkCmdSetDepthWriteEnable before any draw call. -
VK_DYNAMIC_STATE_DEPTH_COMPARE_OP specifies that the
depthCompareOpstate in VkPipelineDepthStencilStateCreateInfo will be ignored and must be set dynamically with vkCmdSetDepthCompareOp before any draw call. -
VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE specifies that the
depthBoundsTestEnablestate in VkPipelineDepthStencilStateCreateInfo will be ignored and must be set dynamically with vkCmdSetDepthBoundsTestEnable before any draw call. -
VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE specifies that the
stencilTestEnablestate in VkPipelineDepthStencilStateCreateInfo will be ignored and must be set dynamically with vkCmdSetStencilTestEnable before any draw call. -
VK_DYNAMIC_STATE_STENCIL_OP specifies that the
failOp,passOp,depthFailOp, andcompareOpstates inVkPipelineDepthStencilStateCreateInfofor bothfrontandbackwill be ignored and must be set dynamically with vkCmdSetStencilOp before any draws are performed with a pipeline state withVkPipelineDepthStencilStateCreateInfomemberstencilTestEnableset to VK_TRUE -
VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT specifies that the
patchControlPointsstate in VkPipelineTessellationStateCreateInfo will be ignored and must be set dynamically with vkCmdSetPatchControlPointsEXT before any drawing commands. -
VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE specifies that the
rasterizerDiscardEnablestate in VkPipelineRasterizationStateCreateInfo will be ignored and must be set dynamically with vkCmdSetRasterizerDiscardEnable before any drawing commands. -
VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE specifies that the
depthBiasEnablestate in VkPipelineRasterizationStateCreateInfo will be ignored and must be set dynamically with vkCmdSetDepthBiasEnable before any drawing commands. -
VK_DYNAMIC_STATE_LOGIC_OP_EXT specifies that the
logicOpstate in VkPipelineColorBlendStateCreateInfo will be ignored and must be set dynamically with vkCmdSetLogicOpEXT before any drawing commands. -
VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE specifies that the
primitiveRestartEnablestate in VkPipelineInputAssemblyStateCreateInfo will be ignored and must be set dynamically with vkCmdSetPrimitiveRestartEnable before any drawing commands. -
VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR specifies that state in VkPipelineFragmentShadingRateStateCreateInfoKHR will be ignored and must be set dynamically with vkCmdSetFragmentShadingRateKHR before any drawing commands.
-
VK_DYNAMIC_STATE_VERTEX_INPUT_EXT specifies that the
pVertexInputStatestate will be ignored and must be set dynamically with vkCmdSetVertexInputEXT before any drawing commands -
VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT specifies that the
pColorWriteEnablesstate in VkPipelineColorWriteCreateInfoEXT will be ignored and must be set dynamically with vkCmdSetColorWriteEnableEXT before any draw call.
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.