C Specification
Bits which can be set in
-
VkImageViewUsageCreateInfo::
usage
-
VkImageStencilUsageCreateInfo::
stencilUsage
-
VkImageCreateInfo::
usage
specify intended usage of an image, and are:
// Provided by VK_VERSION_1_0
typedef enum VkImageUsageFlagBits {
VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001,
VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002,
VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004,
VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008,
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010,
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020,
VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040,
VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080,
// Provided by VK_KHR_fragment_shading_rate
VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00000100,
} VkImageUsageFlagBits;
Description
-
VK_IMAGE_USAGE_TRANSFER_SRC_BIT
specifies that the image can be used as the source of a transfer command. -
VK_IMAGE_USAGE_TRANSFER_DST_BIT
specifies that the image can be used as the destination of a transfer command. -
VK_IMAGE_USAGE_SAMPLED_BIT
specifies that the image can be used to create aVkImageView
suitable for occupying aVkDescriptorSet
slot either of typeVK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
orVK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
, and be sampled by a shader. -
VK_IMAGE_USAGE_STORAGE_BIT
specifies that the image can be used to create aVkImageView
suitable for occupying aVkDescriptorSet
slot of typeVK_DESCRIPTOR_TYPE_STORAGE_IMAGE
. -
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
specifies that the image can be used to create aVkImageView
suitable for use as a color or resolve attachment in aVkFramebuffer
. -
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
specifies that the image can be used to create aVkImageView
suitable for use as a depth/stencil or depth/stencil resolve attachment in aVkFramebuffer
. -
VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT
specifies that implementations may support using memory allocations with theVK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT
to back an image with this usage. This bit can be set for any image that can be used to create aVkImageView
suitable for use as a color, resolve, depth/stencil, or input attachment. -
VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT
specifies that the image can be used to create aVkImageView
suitable for occupyingVkDescriptorSet
slot of typeVK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
; be read from a shader as an input attachment; and be used as an input attachment in a framebuffer. -
VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
specifies that the image can be used to create aVkImageView
suitable for use as a fragment shading rate attachment
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.