C Specification

The VkPushConstantRange structure is defined as:

// Provided by VK_VERSION_1_0
typedef struct VkPushConstantRange {
    VkShaderStageFlags    stageFlags;
    uint32_t              offset;
    uint32_t              size;
} VkPushConstantRange;

Members

  • stageFlags is a set of stage flags describing the shader stages that will access a range of push constants. If a particular stage is not included in the range, then accessing members of that range of push constants from the corresponding shader stage will return undefined values.

  • offset and size are the start offset and size, respectively, consumed by the range. Both offset and size are in units of bytes and must be a multiple of 4. The layout of the push constant variables is specified in the shader.

Description

Valid Usage
  • VUID-VkPushConstantRange-offset-00294
    offset must be less than VkPhysicalDeviceLimits::maxPushConstantsSize

  • VUID-VkPushConstantRange-offset-00295
    offset must be a multiple of 4

  • VUID-VkPushConstantRange-size-00296
    size must be greater than 0

  • VUID-VkPushConstantRange-size-00297
    size must be a multiple of 4

  • VUID-VkPushConstantRange-size-00298
    size must be less than or equal to VkPhysicalDeviceLimits::maxPushConstantsSize minus offset

Valid Usage (Implicit)
  • VUID-VkPushConstantRange-stageFlags-parameter
    stageFlags must be a valid combination of VkShaderStageFlagBits values

  • VUID-VkPushConstantRange-stageFlags-requiredbitmask
    stageFlags must not be 0

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2023 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0